![]() Hines first stated that Bethesda's aim is to have the Creation Club exist without affecting the ways in which the mod scene works currently. "Creation Club was a new thing that the team came up with to say, 'We want to continue to make and do stuff for Skyrim and Fallout 4, and we want to create an ecosystem that works across both games, but we want to leave mods the way that they are,'" he said. Thankfully, Bethesda marketing VP Pete Hines sat down for a recent interview to explain how the Creation Club is different than paid mods and what exactly creators can do within the new program. Available for the hyper-popular Bethesda titles Fallout 4 and Skyrim, the Creation Club has stirred up a much confusion as it has excitement. But one announcement stood out a bit more than others: the Creation Club. Bethesda's press conference at this year's E3 was something quite unique, featuring plenty of twee animations and tinkering circus-like background music.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |